Showing posts with label advertising. Show all posts
Showing posts with label advertising. Show all posts

2006-10-20

Advertising in Games Part 2

Silent Hill

I wrote about this a while back when I first heard about the plans.

There currently seems to be a bit of an outcry about advertising in games. I found Penny Arcade's comic on it insightful. One thing that that comic does outline that I never thought of was that it might not be a global ad for the game but a personal ad (based on the usage of other ads). This would mean you couldn't use the ad as a reference point in the game (so the whole I'm approaching the McDonald's ad wouldn't work).

To go back to the statement that it adds realism I can't agree with that about Battlefield 2142. It's well over one hundred years in the future, how are the ads realistic? How do they help the atmosphere of the game? They don't. I understand using advertising on cars in racing games, banners on the pitch in football games but this doesn't seem to be authentic to me. I'm pretty sure it's detrimental to the atmosphere on the game and I fail to see how it would be a good thing.

2006-08-31

Advertising in Games

I was just reading in IGN about EA dynamically advertising in games I like the comment:

advertising is not only nice to have, but it's an essential component to create the fiction of being there

I agree that it might well add to the realism of the game in question but the real motivation isn't to make a more authentic gaming experience it's to create another revenue channel. I doubt this will result in the games in question being cheaper though. It will be interesting to see if they allow it to be turned off (in the event that someone doesn't want this added realism) or whether we'll see a bunch of people blocking sites in the same way as they do with banner ads.